Quest for Glory Omnipedia
Advertisement

This article or section contains information from Lori and Corey Cole’s (Transolar Games) extended Hero Universe (Hero-U Canon and/or Apocrypha).

Details may include information from Hero-U and Summer Daze, other published sources (pre-QFG & later) including books, comics, documentation and DnD supplements. It may also contain information from unreleased novels (and games), notes, concept materials, and developmental ideas from Quest for Glory outside of the original series canon.


Hero-U  is a game in development by Lori and Corey Cole.

Overview

Along the south coast of Sardonia, there stands a great sprawling castle built in ancient times when demonic creatures sought to dominate. Long abandoned, the castle was greatly feared by the people. There were rumors of hauntings, curses, and a great Evil (Hero-U) buried within its rocky walls.

Over the years, a few desperate and foolhardy souls dared to explore dark towers and musty hallways in search of forgotten treasures. Even fewer returned; they whispered of eldritch horrors best left buried beneath the ancient stones. The castle’s grim silhouette upon the cliffs warns us that there are dangers in this world that mere mortals are not prepared to face.

Gameplay

Hero-U is a role-playing adventure game. The player takes on the role of a student learning to be a Hero. In Hero-U: Rogue to Redemption, that student is Shawn O’Conner, a young man who at first seems to be anything but a hero.

One doesn’t just wander around an ancient, possibly haunted, castle and expect to have an easy time of it. Shawn must learn and practice Rogue and combat skills, then use them to survive. “Hack and Slash” won’t cut it for a Rogue. Shawn must outwit and outmaneuver the creatures that lurk within the ancient dungeons, caverns, and catacombs.

Hero-U is not a random “dungeon crawl”. In Rogue to Redemption, Shawn will learn what it means to be a Hero and the player must choose for him whether he will become one. The player’s choices will determine not only Shawn’s fate, but that of the University and possibly all of the world. Whatever.

Notes

Art_of_Hero-U

Art of Hero-U

The game was formerly to be known as School For Heroes. It was to be more of an RPG than an adventure game.

The classes in the planned pentalogy will be released as one per game (rogue, wizard, warrior, paladin) for the first four games with the final game hopefully allowing to play all four characters. Each class will have a different story arc and conversation choices, etc., but they will all revolve around the Hero-U.[1] It will contain a few similarities as far as setting and characters with Quest for Glory but it will not be set in the same world as the previous games.[2]

The developers had original said that the game would take place in the same Gloriana as previous games, but some two decades or so after QFG5.

But later; "In order to avoid any confusion with our previous game series, Hero University has moved to the city of Caligari on the island of Sardonia. We are also making sure that all names in Hero-U are original." This may be to avoid any potential legal issues with Activision.

http://www.hero-u.net/leaders/name-game/

Some of the follow ups by the Coles refere to the world as the world of Hero University. They still suggest it takes place in the same universe as the QFG games they just avoided anything that might make Activision potentially come after them. It uses some of the original characters from the previous School for Heroes website (but no characters that appeared in QFG) but it is suggested they moved to Sardonia after he previous school was closed-down. Note: certain details from School For Heros contradicted QFG so it's not quite the same universe as the original games itself.

Series

External Links

References

Advertisement